

Additionally, you’ll eventually run into your plucky pal Kirby while meandering through the forest between the two of you, you’re bound to solve the mysteries of the Deep Woods… and perhaps do some introspection while you’re at it. Some Spritelings are different than others and can serve different functions - the Twiglings can destroy poisonous mushrooms, while the Icelings are impervious to the frigid cold. Of course, you won’t be doing all this alone - those Spritelings are here to help! By throwing them at monsters, rocks, and other barriers, they’ll kick and headbutt all obstacles out of your way in no time. Convinced that you’ve been chosen by the spirit that watches over these woods, he tasks you with finding the rest of the Greenshields, retrieving the artifacts that keep the Deep Woods in order, and setting their world right once more. As it would turn out, Grey Coat is of the order of the Greenshields, an organization that he can’t really remember, but he knows that it has something to do with keeping the Spritelings - that creature - safe and to halt the spread of the Never - mysteriously dangerous shadow beings that go bump in the night. Curious, he follows the creature, only to be startled by the sight of an old man, who introduces himself as Grey Coat. While sitting on a rock in the middle of a great big forest, feeling sad and lost, Wake spots something intriguing - a small, anthropomorphic creature that seems to be beckoning him to go deeper in the woods. Guess their relationship is a little icy, to say the least… now, to just find Kirby somewhere in all these trees… Armed with his trusty vacuum backpack and a PB&J, Wake is raring and ready to go - he’s pretty sure his dad won’t miss him until it’s time to take out the trash, and even then he won’t be bothered. The Wild At Heart opens up on Wake, a resourceful 12-year-old boy, ready to enact “The Plan.” What is that plan? It’s pretty top-secret stuff, but it seems to have something to do with running away from home with his best friend, Kirby.
#The wild at heart switch review series
Available on PC, Xbox One, and XBox Series X for $24.99, this pretty Pikmin-like puzzler offers a whole lot of heart for the 15 – 20 odd hours it takes to complete it and is absolutely worth every moment spent with it. Developed by Moonlight Kids and published by Humble Games, The Wild At Heart is a hand-drawn puzzle adventure game that asks players to venture into the Deep Woods to help two precocious children fulfill their destiny.

What do you get when you mix Pikmin’s gameplay, Stranger Things’ vibes, Luigi’s Mansion vacuum skills, Welcome to Elk’s character walk cycles, She and the Light Bearer’s colors, and the satisfying ability to kick all the things a la Radiata Stories? A gem, certainly - a gem by the name of The Wild At Heart.

Into the woods, and out of the woods, and home before dark!
